//
//  AppDelegate.m
//  ReactNativeApp
//
//  Created by changzeng(曾尚文) on 2020/10/23.
//  Copyright © 2020 czkit. All rights reserved.
//

#import "AppDelegate.h"
#import <React/RCTRootView.h>

@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // Override point for customization after application launch.
    
    self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
    self.window.backgroundColor = [UIColor whiteColor];

    UIViewController *rootVC = [UIViewController new];
    NSString *jsBundlePath = [[NSBundle mainBundle] pathForResource:@"jsbundle/main" ofType:@"jsbundle"];
    NSURL *jsBundleURL = [NSURL URLWithString:jsBundlePath];
    NSLog(@"js bundle url:%@", jsBundleURL);
    RCTRootView *rootView =
    [[RCTRootView alloc] initWithBundleURL: jsBundleURL
                                moduleName: @"RNHighScores"
                         initialProperties:
                           @{
                             @"scores" : @[
                               @{
                                 @"name" : @"Alex",
                                 @"value": @"42"
                                },
                               @{
                                 @"name" : @"Joel",
                                 @"value": @"10"
                               }
                             ]
                           }
                             launchOptions: nil];
    rootVC.view = rootView;
    rootVC.view.backgroundColor = UIColor.blueColor;
    self.window.rootViewController = rootVC;
    [self.window makeKeyAndVisible];
    
    return YES;
}


//
//#pragma mark - UISceneSession lifecycle
//
//
//- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options {
//    // Called when a new scene session is being created.
//    // Use this method to select a configuration to create the new scene with.
//    return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
//}
//
//
//- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions {
//    // Called when the user discards a scene session.
//    // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
//    // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
//}


@end
